- Tracking
- Visual Effects (VFX) Workflow Tracks
The Diploma in VFX program features multiple tracks/workflow of specialization to cater to specific needs of the state-of-the-art in the VFX production pipeline.
- Creature Look Development Track
Workflow and pipeline for photorealistic/stylized CG creatures as well as associated props. (using Autodesk Maya; Foundry Mari; Substance Painter; Adobe Photoshop)
- Rigging and Creature FX Track
Focus on technical and artistic aspects of rigging and creature effects/Technical Animation workflow in the animation and VFX pipeline.
- Creature Animation Track
Workflow of creature animation focusing on photorealistic, animated performance for a wide range of creatures – bipeds, quadrupeds, and mythical/hyperreal. (Using Autodesk Maya)
- Background Prep to Compositing Track
Plate preparation to compositing moving images, students get hands-on experience on assets that are created, implemented and manipulated in compositing. (Using Foundry Nuke)
- Studio Courses
- Design Fundamentals
- Drawing
- Visual Communication
- Advanced Drawing
- Introduction to Digital Photography
- 3D Maya Essentials & Shader Development
- Basic Lighting and Compositing
- Business Marketing for VFX and Animation Pipeline
- Production Management: Production Pipeline Cinematography
- *Exploration and Critical Analysis of the films
- Studies in Visual Narratives for Time-Based Media
- Project Management for Production
- Production Tracking
- Software
- Adobe CC
- Autodesk Maya
- The Foundry NUKE X
- The Foundry MARI
- SideFX-Houdini
- Pixologic Z-Brush
- Substance Education – Substance Painter
- Autodesk Shotgun
- Contextual Courses
- History of Art and Design
- History of Visual Effects
- Language & Communication Skills
- Malaysian Studies
- Business & Marketing
- Culture & Humanities
- Survey of S.E.A. Art and Culture
- Personal and Career Development
- Interpersonal Skills & Development Workshops
- Career Realities
- Career Opportunities Abound At
- VFX Production Studios
- Video Game Production Houses
- 2D / 3D Animation Production Studios
- VR / AR and Immersive-Media Studios
- Advertising Agencies / Design Studios
- TV / Film Pre-production / Previzualization Houses
- Scientific and Engineering Visualization
- Corporate In-House Design Departments
- Self-Startup Design, Animation, and Visualization Studio
- Career Options
- Modeling Technical Director
- Rigging Technical Director
- Lighting Technical Director
- Lookdev Technical Director
- Animation Technical Director
- Technical Animation / Character FX Technical Director
- FX Technical Director
- Compositing Technical Director
- Plate Prep / Rotoscoping Technical Director
- Layout Technical Director
- Pipeline Technical Director
- Matte Painter
- Environments Artist
- Concept Artist
- Texture Artist
- Previz / Postviz Artist
- VFX Production Coordinator
- Art Director
- Comic Artist
(Note: Subjects offered are subject to change based on the requirements of the Academy Board and MQA.)
The TOA/JHI faculty and Career Counseling provide personalized career advisement in each of the above environments.